The Alternative Armies Blog

Welcome to the Alternative Armies blog. This blog tells you all about what we are up to and it is where we post our latest tabletop gaming news and articles.
We cover Flintloque and Slaughterloo, High Fantasy, Other Ranges as well as our 15mm scale fantasy, science fiction and historical ranges.
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Tuesday 23 April 2019

Doom Squad solo rules released as a digital download!

Back in March we released Doom Squad in PRINT and now its time for it to come out as a paid DIGITAL DOWNLOAD at twenty percent less than print. Doom Squad is the latest wargame title published by Alternative Armies from the author Steve Danes. You take the role of a small team of special forces soldiers in one of four different historical or present time periods then go up against the game engine in a mission which changes every time. Use any miniatures and play a game in twenty minutes. It is great fun! 

If you play in the era of Horse and Musket, of Napoleon, the colonial wars of the 19th century, the first world war, the second world war or the cold war and ultra modern then Doom Squad will slot right in with your figure and rules collection. 


SDB01 Doom Squad – Go HERE. Digital Download 
Written by Steve Danes a new nerve-shredding game of special forces action that ranges across three hundred years of history. From the time of Napoleon through to the trenches of World War One and right up to special forces operations in the early 21st century. A small team dropped in against the odds. Doom Squad is meant to be played as a solo game system pitting your team against the game engine. You can also opt for a multi-player game of 'co-operation' of two or several players going up against the game. Your troops will be equipped with the latest high-tech weapons and equipment from their historical or current era; which can mean muskets, rifled carbines or assault carbines with red-dot sights. It all depends on which period you pick. Rules are very simple and easy to use and are based around the use of one or more six sided dice to test for firing and close combat. Players will control one or more special forces squads and will be faced with an enemy that can be tough, disciplined, confused, resolute, unsteady and always unpredictable. This title is 44 pages. On our Digital Downloads page and also our Tabletop Gaming Books page if you wish a print copy. Use any miniatures you possess which are suitable in 28mm, 20mm, 15mm scale or 6mm scale. Here is a run down of the contents of the book as well as some page images too. 


Frontis: Page 1 
Contents and Credits: Page 2 

What is Doom Squad? Pages 3-4 
Game Set Up and Deployment: Page 5

Sequence and Actions in Turns:  Pages 6 - 15 
Observation and Enemy Reaction 
Firing 
Close Combat 
Team Risk 


Time Period Weapons: Pages 16 - 23 
Jager Weapons 
Rifleman Weapons 
Stormtrooper Weapons 
Special Forces Weapons 

The Teams and Additional Assets: Pages 24 - 31 
Jager Doom Squads 
Rifleman Doom Squads 
Stormtrooper Doom Squads 
Special Forces Doom Squads 


Leaders of Doom Squads: Pages 32 - 34 
Doom Squad Formations: Pages 35 -36 


Event Cards and Target Marker: Pages 37 - 40 
Game Play Run Through: Pages 41 - 42 
Doom Squad Missions: Page 43 
Quick Reference Sheet: Page 44 

There are not many game systems out there like Doom Squad. 

Try it out solo or with your friend co-op today! 

Thanks for Reading, 

GBS

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